FASHION DESIGN BASICS
PROGRAM
Objective:to introduce the student to the basics of fashion design, developing initial practical skills in sketching, color, and fabric representation.
Module 1 – Introduction to Fashion Design (4h)
- Brief overview of fashion and the role of the designer
- Notes onthe history of fashion and styles(key periods, cultural influences)
- Basic terminology of the industry
Module 2 – Proportions and Figure Drawing (10h)
- Study of theproportions of the human body
- Differences between male, female, and child figures
- Dynamic and static poses
- Notes on perspective and movement
Module 3 – Drawing and Coloring Methods (12h)
- Basic tools (pencils, markers, watercolors, pastels)
- Techniques forquick sketching
- Manual coloring methods: shades, shadows, highlights
- Introduction tocolor theories(color wheel, color harmonies, contrasts)
Module 4 – Styles and Clothing (10h)
- Introduction to the mainclothing styles(casual, elegant, sporty, haute couture, streetwear…)
- How to represent proportionate clothing on the figure
- Design of basic garments (shirt, pants, dress, jacket, skirt)
Module 5 – Textures and Materials (8h)
- Graphic representation of simple fabrics (cotton, silk, denim, wool)
- Basics ofdigital drawingwith basic software (Photoshop or Illustrator – introductory level only)
Module 6 – Final Project (6h)
- Creation of a mini collection of3 designed and colored outfits, with proportionate figures, a coherent color palette, and representation of fabrics.
Duration50 total hours
Instructor: Melania Spalletta
At the end of the course, the participant will be able to:
- Draw proportionate figures in static and dynamic poses.
- Represent basic garments for both women's and men's clothing.
- Use manual coloring techniques (pencils, markers, watercolors) for the graphic rendering of figures.
- Correctly apply the main color harmonizations.
- Reproduce simple textures and materials (cotton, denim, wool, silk).
- Create a final project in the form of a mini illustrated collection with a coherent palette
Module | Main contents | Hours |
1 | Introduction to Fashion Design (role of the designer, brief history, basic terminology) | 4 |
2 | Basic figure drawing (proportions, static/dynamic poses, male/female/child figures) | 10 |
3 | Manual drawing and coloring (sketches, color techniques, color theories) | 12 |
4 | Styles and basic garments (casual, elegant, sporty; shirt, pants, dress, jacket) | 10 |
5 | Textures and simple materials (cotton, denim, silk, wool) + digital introduction | 8 |
6 | Final project: mini collection of 3 outfits with color palette and proportioned figures | 6 |
Total |
| 50 hours |
Educational objectives
- Provide anintroductory preparationon fashion design, with particular attention to figure drawing and the representation of clothing.
- Introduce the student to theproportions of the human bodyand basic graphic techniques for fashion.
- Develop initial skills in the use ofcolorapplied to fashion design, through color theories and practical experimentation.
- Start the student onrepresentation of fabrics and textureson paper and digitally at a basic level.
- Become familiar with the mainstyles of clothingand with the methods of proportionate drawing of garments.
- Guide to creating amini personal collection(3 outfits) as the first design exercise.
